Prototyping the Interwoven Systems Project

2 02 2010

The main purpose of the ‘Interwoven Systems Project’ was to explore continuous process of computational design, which can be finally materialized by applying CAD/CAM technologies. For this reason, a part of the overall form was chosen for a prototype in 1:25 scale. By doing this prototype we were supposed to test structural and formal aspects of the project, as well as the accuracy of the whole generative procedure, which combines scripting and digital fabrication techniques.

Rhinoscripting was used here as a generative tool to create digital model of the prototype and later on prepare files for final fabrication. The video presents process of generating structural elements of the prototype based on preliminary geometry of the form taken from Processing application.

Three different digital fabrication techniques were applied to build final prototype. Laser cutting was applied to cut all structural elements and all the possible types of joints.

In the next stage of fabrication CNC milling was used to create wooden molds for some of the facade elements, which later on were vacuum formed out of one milimeter plastic sheets.

Final assembling process of 68 three-dimensional components (272 different faces and 2856 different joints).

More information and images of final prototype will be available soon.
Credits to Marco Verde for help with final fabrication.





Interwoven Systems

31 01 2010

Interwoven Systems was a project done by Agata Kycia and Krzysztof Gornicki under the guidence of dr. Nimish Biloria and ir. Marco Verde at the Hyperbody TU Delft. Its aim was to investigate computational processes in architecture, starting from behavioral simulations, going through generative procedures till digital fabrication. During development of the project, different parametric processes were applied to achieve high complexity of the final form, and allow for its final materialization.

The first part of the studio work was focused on creating real time analysis system, which was working as a form finding machine, giving different outputs based on specific parameters setup. For this purpose Processing application was created as an main computational tool, which allowed us to interact in real-time with generated form and play with multi-agent environment. Swarm intelligence ideas were used here as a theoretical framework, which helped us with dealing with high complexity forms, those that consists of thousands of elements. As the final result of this analysis we received three dimensional pattern representing desired configuration of parameters.

Video presents Processing application, which was finally used in a form finding process. It allows for real-time interaction with the system by seting up different local parameters in specific places of the site.





2d voronoi pattern

29 01 2010

This voronoi pattern was generated using Rhinoscript.  The first script distributes points according to an attractor  then moves these points with the mathematical equation. In this script I was focused on simulating a movement of  water which could be transformed into a 2d pattern.  The second script  generates a 2d voronoi.

Project at  Gage/Clemenceau Architects





Interactive Genetic Algorithm

20 12 2009

This is a research project done  in the Hyperbody studio (TU Delft) under tutorship of MarkDavid Hosale, which explores the subject-matter of aesthetics and creativity in evolutionary design. We created a genetic algorithm for form-finding process, that combines both optimization towards objective fitness function (which in this case is the biggest volume) and optimization towards user’s aesthetic preferences. The user is involved in the evaluation process in different ways; on the first picture choosing 1 of 3 elements in every generation, on the seconed one 2 of 3. The algorithm was written using Rhinoscript.

/ done by WF’s Agata Kycia together with Aurelie Hiao and Roxana Palfi (thanks to WF’s Krzysztof Gornicki for technical support)





Fluid Surface

13 12 2009

Here is a short research project representing water flow. These surfaces were created by puling UV points proportional to a distance from an attractor. This results in a deformation resembling water.





WF is going to present at ArchFilm Fest in Poznań.

24 11 2009

This Friday (Nov 27th) Dorota Kabała and Krystian Kwieciński will present on  Arch Film Fest in Poznań. The Festival will take place in the Apollo Cinema, ul. Ratajczaka 18. The presentation will start around 7:00 pm. You are welcome to join us in Poznań. Many thanks for the invitation to sztuka-architektury.pl.





Publication in AWM

11 11 2009

Protospace 4.0 project was published in the November issue of  ‘Architektenweb Magazine’. It is a research project done in the Hyperbody studio at the TU Delft in colaboration with ONL. WF’s Agata Kycia and Krzysztof Gornicki were involed in  3D modelling and writing a generative procedure in rhinoscript. The project is going to be realised in Delft in summer 2010.

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WF is about to present at Arch Film Fest in Katowice

3 11 2009

This Friday WF’s Michal Piasecki will make a presentation on the last day of Arch Film Fest in Katowice.

The venue is Centre of Film Art “Silesia”: Sokolowska 66. The talk will start around 7 pm, on 6th of Nov.

Michal will begin by introducing notions such as parametric modeling, scripting and programming. Then he is going to move to the examples of architectural applications of these tools. He will finish by discussing some of the potentials of optimization with genetic algorithms and augmenting designers in solving of ill-defined problems with other types of artificial intelligence.

You are welcome to join Michal in Katowice, if you will be around.

Many thanks for the invitation to sztuka-architektury.pl.





CATIA Threshold Lattice

2 11 2009

I have recently started scripting in CATIA. While Rhino is great for conceptual design and intuitive designing, CATIA has a much more robust kernel that allows for the display of hundreds of thousands of parts that can all maintain associativity. This type of program also offers the opportunity for associative documentation and manufacturing information.

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This is a simple recreation of my threshold lattice script using powercopies and automated part instantiation.





Behavioral Analysis System

1 11 2009

This is a research project done under the guidence of dr. Nimish Biloria and ir. Marco Verde within the infomatters msc3 Design Studio at the Hyperbody TU Delft. We constructed a behavioral system that represents the relations between different factors on the site. By changing the values of those factors ( like activity, noise level a.s.o. ) you can interact with the system in real-time. Finally, the configuration of the particles becomes a rough sketch for the skeleton of the project. The research was done in Processing.

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